Klassentuning von The War Within: Alle Buffs und Nerfs

Klassentuning von The War Within: Alle Buffs und Nerfs

Blizzard spielt am Mittwoch das erste Klassentuning von The War Within auf. Hier lest ihr alle Buffs und Nerfs.

Mehr Infos zu WoW gibt es auf meinem YouTube-Kanal:

Klassentuning von The War Within

Blizzard
We regularly make combat design adjustments based on gameplay data and feedback from players on class performance. With scheduled weekly maintenance in each region (September 3 in this region), we’ll make the following changes to classes that are over- and under-performing in various areas:

Classes

  • Death Knight

    • Frost

      • Frost Strike damage reduced by 6%. Does not apply to PvP.
      • Obliterate damage reduced by 6%. Does not apply to PvP.
      • Icy Death Torrent damage reduced by 10%.
      • Glacial Advance damage reduced by 10%. Does not apply to PvP.
  • Druid

    • Balance

      • Umbral Intensity increases the damage of Wrath by 20/40% (was 25/50%) and Starfire by 15/30% (was 50%).
      • Starsurge damage increased by 12%.
      • Starfall damage increased by 20%.
      • Harmony of the Heavens increases Eclipse power by 2% per proc, max 6% (was 1% per proc, max 5%).
    • Feral

      • Bloodtalons and Lion’s Strength now also increase the damage of Rampant Ferocity.
  • Evoker

    • Devastation

      • Damage of all spells and abilities increased by 6%.
      • Firestorm damage increased by 20%
      • Firestorm duration reduced to 10 seconds (was 12 seconds).
    • Flameshaper

      • Engulf damage increased by 30%.
  • Hunter

    • Pack Leader

      • Vicious Hunt damage increased by 10% for Beast Mastery.
      • Vicious Hunt damage decreased by 10% for Survival.

        • Developers’ notes: When Vicious Hunt’s damage reaches a certain point, it can cause Kill Command to dominate Survival’s rotation. This adjustment and subsequent compensation are meant to ensure Pack Leader Survival Hunters are utilizing the other tools at their disposal.
      • Howl of the Pack critical strike damage bonus increased to 5% for Beast Mastery (was 3%).
      • Howl of the Pack critical strike damage bonus increased to 11% for Survival (was 7%).
      • Furious Assault damage bonus increased to 60% for Survival (was 30%).
      • Cull the Herd damage over time increased to 60% for Survival (was 30%).
  • Mage

    • Fire

      • Living Bomb damage increased by 30%.
      • Pyroblast damage increased by 5%.
      • Flamestrike damage increased by 10%.
    • Frostfire

      • Frostfire Bolt damage increased by 25% for Fire.
    • Sunfury

      • Burden of Power can no longer be double dipped by spell queueing.
      • Arcane Phoenix damage dealt reduced by 10% for Arcane.
      • Arcane Soul base duration reduced to 2 seconds (was 3 seconds).
  • Paladin

    • Retribution

      • Mastery: Highlord’s Judgment reduced by 10%. For example, at level 80, 180 Mastery rating now grants 1.35% Mastery (was 1.5%).
      • All Holy spell damage increased by 5%.
  • Priest

    • Discipline

      • Oracle Discipline priests’ Preventive Measures now increases Power Word: Shield absorption by 40% (was 25%). Does not apply to PvP.
      • Atonement healing increased by 100% outside raid (was 70%). Does not apply to PvP.
      • Fixed an issue where Atonement critical healing was not increased by the correct amount outside of raid.
      • Shadow Word: Pain and Purge the Wicked damage increased by 20%.
    • Shadow

      • Voidweaver Shadow priests’ Void Blast damage increased by 20%.
  • Shaman

    • Elemental

      • Mastery: Elemental Overload’s bonus to all Elemental and Physical damage increased by 35%.
      • All damage reduced by 6%.
      • Stormbringer

        • Tempest now deals 65% of its damage to enemies near its primary target (was 50%).
        • Tempest now deals reduced damage beyond 5 targets.
    • Enhancement

      • All damage reduced by 4%.
      • Elemental Blast damage increased by 12%.
      • Stormbringer

        • Tempest now deals 65% of its damage to enemies near its primary target (was 50%).
        • Tempest now deals reduced damage beyond 5 targets.
      • Totemic

        • Tremor damage increased by 10%.
        • Searing Volley damage increased by 80%.
  • Warlock

    • Destruction

      • All ability damage increased by 5%.

Beitrag kommentieren