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Blizzard passt “Fated”-Affix an
Vor kurzem berichtete ich von dem “Fated”-Affix, der in Season 4 von World of Warcraft: Shadowlands wöchentlich einen Raid schwerer macht – und das Itemlevel des Loots erhöht. Jetzt hat Blizzard angekündigt, dass gewisse Kräfte des Affixes noch einmal verändert werden. Wir schauen uns alle Änderungen auf dieser Seite an.
“Fated”: Die Änderungen im Detail
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Fated Power: Chaotic Essence Summons a Chaotic Essence which casts Chaotic Destruction, inflicting
800799 Cosmic damage to all players if successful.Upon interaction, the essence becomes hostile and instead continuously manifests Chaotic Motes. These motes channel 3 Cosmic damage into targeted players every 0.5 sec. for 3 sec. When defeated each mote splits into additional motes.After 15 sec the Chaotic Essence dissipates, granting all players 2% increased damage done, 2% increased healing done, and 2% absorbs done for3025 sec. This effect stacks for each Chaotic Mote slain.
Hier wurde einfach nur der Schaden des Casts sowie die Laufzeit des anschließenden Buffs verändert.
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Fated Power: Protoform Barrier
Protects the caster, reducing damage taken by 5% for 15 sec. This effect stacks every 1 sec.Empowers the caster, inflicting 1 Cosmic damage to all players every 3 sec.
Upon removal this barrier manifests asan attackable enemy, sharing a 1400one attackable enemy, casting a shared 400 absorb shield with all other enemies for 15 sec.A second unit manifests that also can be healed to reduce the shared shield.
Upon expiration the barriershatters, inflicting 80 Cosmic damageexplodes, inflicting 50 Cosmic damage and an additional 5 Cosmic damage every 1 sec. to all playersfor 8 sec.
If broken this effect backfires, inflicting all damage done to each enemy during the barrier as Cosmic damage, and additionally grants all players10%-20%up to 25% increased damage done,for 20 sec.25% healing done, and 25% increased absorbs done for 40 sec.
Eine Barriere auf einem Mob, die Schaden macht und einen angreifbaren sowie healbaren Mob beschwört. Geht die Barriere hoch, macht sie Schaden an allen Spielern. Wird sie durch die Spieler gebrochen, kriegt der Raid einen enormen DPS- und HPS-Buff.
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Fated Power: Creation Spark Charges a player, inflicting 3 Cosmic damage every 1 sec. for 30 sec. This effect stacks.Upon removal this charge jettisons Creation Sparks to nearby locations, infusing players within 0 yards of the impact location, increasing the flow of time by 10%, increasing casting, attack speed, cooldown recharge rate, and periodic tick rates and additionally increasing movement speed by (10 + 5)% for 20 sec.[This effect stacks.][If a Creation Spark impacts the ground with no player present to infuse the Creation Spark explodes, inflicting 10 Cosmic damage every 2 sec for 20 sec. This effect stacks.]
Ein Spieler erhält einen Debuff, der hochstackt. Bis der Debuff entfernt wird, entstehen um den Spieler Funken, die, sobald eingesammelt, einen ordentlichen Buff geben. Sammelt kein Spieler den Funken auf, gibt es Schaden für alle Spieler.
- Fated Power: Reconfiguration Emitter
Taints a player, inflicting 15 Cosmic damage every 1 sec. for 15 sec.Manifests an attackable enemy which continuously casts. This enemy remains immune to damage until the first successful cast or interrupt. Successful casts inflict
Upon removal this power [explodes for 50 Cosmic damage to allies within 5 yards, manifesting][manifests]as4030 Cosmic damage to all players. [Every 5 sec. thecaster gains 5%emitter gains 50% increased damage done. This effectstacks.]stacks.]
While present the caster grants all players 5% increased damage done, 15% increased damage taken, and 15% increased healing done. This effect is disabled while the caster is unable to act.
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When successfully interrupted thecasteremitter radiates, inflicting 5 Cosmic damage to allplayers.]players.]
Upon defeat this enemy infuses all players with power based on the energy level of the emitter, increasing mastery by up to 10, critical strike chance by up to 10%, versatility by up to 10%, and avoidance by up to 8.
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