Vault of the Incarnates: Das ist der Endboss des ersten Dragonflight-Raids
Die Alpha von World of Warcraft: Dragonflight ist da! Und das bedeutet, dass wir einen ersten Blick auf zahlreiche Inhalte des neuesten Addons des erfolgreichen MMOs werfen können.
Dazu gehört auch der erste Raid von Dragonflight, dessen Name inzwischen bekannt ist. Weiterhin haben wir Bilder von vier Bossen, die Namen aller Bosse sowie Fähigkeiten. Doch Vorsicht: Teilweise sind diese nicht final und mitunter Platzhalter, weswegen ich erstmal nur die englischen Bezeichnungen wiedergeben werde, um Übersetzungsfehler zu vermeiden.
Raszageth heißt der Endboss des ersten Raids
Was wir aber wissen: Der erste Raid heißt Vault of the Incarnates (Verlies der Inkarnierten) und der Endboss ist ein weiblicher Protodrache namens Raszageth. Die “Sturmfresserin” will den blauen Drachenschwarm vernichten, was uns während der Questline im Gebiet Azure Span erklärt wird. Der Raid schließt die Geschichte rund um Kalecgos und Raszageth dann ab.
Nachfolgend findet ihr die die bereits bekannten Bosse samt Fähigkeiten und Bildern, sofern vorhanden.
Eranog
Abilities:
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Collapse: Collapsing Flames inflicts 444265 Fire damage and stun all players in their path for 3 sec.
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Pulsing Flames: Inflicts 13328 Fire damage to all players every 1 sec.
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Primal Flow: Creates a Primal Flow at any players’ hit by Molten Swing location.
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Molten Barrier: Eranog’s allies gain a Molten Barrier when entering a Primal Flow. Granting them a shield that absorbs 236714 damage.
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Primal Forces: Eranog calls upon Frenzied Taraseks to aid him in battle.
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Rampaging Assault: Frenzied Tarasek rampage at 50% health: increasing their movement speedy by 75% and damage done by 50%. (Mythic, Heroic)
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Blazing Brand: Eranog calls down a hail of molten lava to brand his enemies, causing them to inflict 12 Fire damage to themselves and nearby players for 9 sec sec.
Creates a Primal Flow on expiration.
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Molten Swing: Inflicts 99960 Physical damage to all enemies in front of the caster, applying Melting Armor and creating a Primal Flow at their location.
Applies Rising Heat to all enemy players.
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Melting Armor: Inflicts 22213 Fire damage every 2 sec and increases damage taken by Molten Swing by 100%.
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Fire Strike: Eranog unleashes a flurry of flame, creating a Primal Flow and inflicting 111066 Fire damage to players within 6 yards of the impact.
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Rising Heat: Eranog inflicts 2221 Fire damage all enemy players every 2 seconds.
This effect stacks.
Terros
The Primalists have shaped Terros from the earth itself, creating a brutal force of destruction to unleash on their foes. Though their work is unfinished, Terros is fully prepared (and eager) to break the bodies of anyone who dares disturb him.
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Abilities: [html]
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Rumbling Impact: Terros unleashes a mighty blow upon the ground, inflicting 111066 Nature damage to players within 12 yards of the impact.
Causes Pulverizing Stones to rain from the ceiling.
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Pulverizing Stones: Stones rain from the ceiling, inflicting 88853 Nature damage to players in the impact zone.
Creates a patch of Shattered Earth at the location of the impact.
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Shattered Earth: The jagged aftermath of Terros’s assault rends the flesh of players.
Any player that touches a patch of this Shattered Earth bleeds for 11107 Physical damage every 1 sec for 5 sec.
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Earth Ejection: Terros launches a gigantic earthen missile at a random player, inflicting 399839 Nature damage.
This damage is spread amongst all the players it impacts.
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Earth Detonation: These missiles lock-on to random players and explode on impact with their target, inflicting 22213 Nature damage to any players caught in the blast.
Create Primed Earth at the location of the impacts.
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Primed Earth: If any player steps on Primed Earth, it causes an Violent Discharge.
When destroyed, Primed Earth releases an Energy Wave.
Each Primed Earth causes Tectonic Dissonance.
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Tectonic Dissonance: The tectonic energy released by each Primed Earth inflicts 4443 Nature damage every 3 seconds to all players.
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Energy Wave: Inflicts 44427 Nature damage to all players.
Causes all players to take an additional 4 Nature damage every 1 sec for 10 sec.
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Violent Discharge: Inflicts 111066 Nature damage to players that enter a Primed Earth patch.
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Detonating Smash: Terros sends out a line of tectonic energy towards his current player target that inflicts 30 Physical damage, applies Concussive Force, and destroys Primed Earth.
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Concussive Force: The brutal kinetic force of Terros’s Detonating Smash compromises the targeted player’s defenses, increasing all damage taken by 50% per application.
Lasts for 1 min.
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Obliterating Slam: When Terros reaches maximum energy, he does a massive slam on the ground in front of him.
This violent slam sends his energy into the earth, causing a large patch of Shattered Earth to form.
Inflicts 100 Nature damage to any players standing on the patch when it forms.
Causes many Pulverizing Stones to fall from the ceiling.
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Pulverizing Stones: Stones rain from the ceiling, inflicting 88853 Nature damage to players in the impact zone.
Creates a patch of Shattered Earth at the location of the impact.
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Shattered Earth: The jagged aftermath of Terros’s assault rends the flesh of players.
Any player that touches a patch of this Shattered Earth bleeds for 11107 Physical damage every 1 sec for 5 sec.
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Cataclysmic Obliteration: Terros resonates his energy throughout the shattered ground around him, unleashing a devastating wave of power.
This wave inflicts 2221327 Nature damage to all players and cannot be mitigated or avoided.
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Resonance Barrage: If Terros is not engaged in melee combat, he channels waves of resonating energy into the ground.
While channeling, these waves inflict 11 Nature damage every 1 sec.
Terros stops channeling if he is attacked via melee combat.
The Primalist Council
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Overview: [PH] The Primalist council builds their power and executes massive attacks such as Primal Blizzard, Ball Lightning, Shattering Armor, and Volcano.
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Tanks:
sheds applications by spreading to nearby players.
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Damage Dealers:
explodes for more damage the more stacks remaining when the shield expires.
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Healers:
Players afflicted with will be taking increased Nature damage from all sources.
Abilities:
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Kadros Frostgrip
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Primal Blizzard: At 100 energy, Kadros summons a freezing storm, inflicting 17771 Frost damage every 1.3 sec., and increasing Frost damage and reducing Fire damage taken by 10% for 15 sec. At 10 stacks, players are trapped in a Frost Tomb.
Players standing in a Lava Pool are unaffected.
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Frost Tomb: The player is overcome by their , which inflict 22213 Frost damage as the player is trapped in a tomb of ice. 14439 Frost damage is inflicted every 1 sec. until freed.
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Shivering Lance: Kadros summons frozen lances and launches them towards random players. Inflicts 88853 Frost damage to all players hit in the path of the lances and slows their movement speed by 35% for 15 sec.
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Dathea Shockgrip
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Ball Lightning: Dathea summons down balls of lightning at several locations, inflicting 155493 Nature damage to all players in light of sight of them when they crash to the ground.
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Conductive Mark: Dathea marks the player with lightning, inflicting 44427 Nature damage on impact, and increasing Nature damage taken by 10% for 5 sec.
Moving within 5 yards of other players will duplicate and refresh Conductive Mark.
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Path of Lightning: Dathea transforms into lightning and moves to a new location, inflicting 44427 Nature damage to any players in her path.
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Lightning Bolt: Dathea hurls lightning at a player, inflicting 44427 Nature damage.
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Opalfang
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Faultline: At 100 energy, Opalfang slams her fists into the ground several times, cracking faultlines in the ground that inflict 199919 Nature damage, knock back, and stun all players who stand in them for 2 sec.
Additionally, players within 5 yards of Opalfang will be afflicted by Epicenter.
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Epicenter: Opalfang inflicts 177706 Nature damage and knocks back all players within 5 yards whlie casting Faultline.
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Earthen Pillar: Opalfang erupts the earth beneath players, inflicting 0 Nature damage and knocking them back, leaving behind pillars that block line of sight with other effects.
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Crush: Opalfang crushes her primary target with her mace, inflicting 222133 Physical damage and increasing all Physical damage taken by 100%.
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Embar Firepath
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Meteor Axe: Embar targets two players and hurls hammers made of magma at them, inflicting 333199 Fire damage split between all targets within 7 yards, and increasing damage taken from Meteor Axe by 300% for 15 sec.
Any Earthen Pillars hit will be destroyed.
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Living Bomb: Inflicts 222133 Fire damage to all players within 10 yards of the Living Bomb.
Any Earthen Pillars hit will be destroyed.
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Lava Slash: At 100 energy, Embar infuses her axe with lava and cleaves the player, inflicting 333199 Fire damage and increasing Fire damage taken by 44427% to all targets in a 10 frontal cone for 15 sec . This effect stacks.
Sennarth, The Cold Breath
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Overview: PH Text:
Boss begins the fight by attacking with frost and web as spiderlings stream in. After a brief delay, she rappels up her spider web slowly as players attempt to keep up.
At each of the platforms, a Frostbreath Arachnid joins the fight to stall attackers.
At the top of her lair, Shirenk freezes the ground and attacks on foot one last time.
Abilities:
Dathea, Ascended
Dathea is empowered by Raszageth after her defeat among The Primal Council and now commands the power of the wind. Defeat is not an option.
Abilities:
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Dathea, Ascended
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Rushing Winds: Dathea whips up a torrent of winds, sending them across the battlefield.
Player’s caught in their path are pushed in the direction they are traveling.
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Gale Force Annihilation: Upon reaching 100 energy, Dathea begins summoning a massive storm. Once complete she slams violent winds down to the ground, inflicting 2219105 Nature damage to all players still on the central platform.
While she’s summoning the storm, the rapid winds in the air grant players Weightless while on the central platform.
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Cyclone: Dathea whips up into a frenzy, forcing all players towards her. If a player ends up underneath her a vortex of wind knocks them high up into the air.
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Lingering Slash: Air Crescendo’s winds slice up players hit for a brief period, inflicting 22213 Nature damage every 1 sec for 10 sec.
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Marked Tempest: Dathrea afflicts 4 players with Marked Tempest. Upon expiration inflicts 15 Nature damage to all players within 6 yds and creates a Raging Tempest at their location.
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Raging Tempest: Inflicts 33320 Nature damage to any player that touches the tempest and knocks them up into the air.
In Heroic and Mythic difficulty, Raging Tempests wander around.
In Heroic and Mythic difficulty, Raging Tempests wander around.
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Pulsing Squall: Inflicting 44427 Nature damage every 1 sec to players standing inside.
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Razor Winds: Dathrea afflicts players with sharp winds that inflict 44427 Nature Damage every 2 sec for 14 sec.
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Zephyr Slam: Dathrea slams her fist into her primary target with a burst of wind, inflicting 188813 Physical damage and knocking them back.
Each consecutive cast of Zephyr Slam increases the damage and knockback taken by 50%. This effect stacks.
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Aerial Buffet: If her primary target is not within melee range, Dathrea blasts them with a buffet of air inflicting 199919 Nature damage.
Kurog Grimtotem
Kurog Grimtotem, master of the Primal Elements, prepares to unleash his most devastating creations. Unless stopped these creatures of storm, fire, ice, and earth will wreak havoc across the whole of Azeroth.
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Overview: Kurog Grimtotem gains stacks of power with each successful cast of a primal element’s ultimate ability. At 66% and 33% health, Kurog summons two elemental incarnations. The longer these incarncations exist, the more dangerous they become, and when defeated Kurog absorbs their power for himself.
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Damage Dealers:
Seismic Pillars continually cast
[Seismic Rupture] inflicting damage to the raid.
The longer Kurog’s incarnates remain alive, the more stacks of elemental power he receives.
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Abilities:
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Stage One: Elemental Mastery:
Kurog Grimtotem, master of the Primal Elements, gains stacks of power while next to elemental altars.
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Elemental Surge: While not next to a primal altar Kurog surges with elemental power, inflicting 3 Elemental damage every 0.5 sec.
This damage increases by 10% every 0.5 sec.
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Elemental Shift: Bonding with a primal altar inflicts 66640 Elemental damage to all enemies.
Additionally, enemies suffer Primal Break, increasing all damage taken from Elemental Shift by 80% for 40 sec.
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Primal Break: Increases damage taken from Elemental Shift by 80% for 40 sec.
This effect stacks.
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Sunder Earth: Inflicts 177706 Physical damage and knocks back all players in a cone in front of the caster. Also, applies a stack of Splintered Bones.
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Molten Burst: Kurog unleashes a wave of lava in a pattern towards random players, inflicting 75 Fire damage to all players caught in the effect.
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Lightning Crash: Calls forth lightning, applying auras to random targets. Upon expiration, increases Nature damage taken by 70% and inflicts 3 Nature damage every 1 sec to the closest player for 10 sec.
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Fire Altar: An altar of primal fire.
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Blistering: Each successful cast of Searing Carnage empowers the caster, increasing their Fire damage by 3%.
This effect stacks.
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Molten Rupture: Kurog unleashes multiple waves of lava in a pattern towards random players, inflicting 75 Fire damage to all players caught in the effect.
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Frost Altar: An altar of primal frost.
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Chilling: Each successful cast of Below Zero empowers the caster, increasing their Frost damage by 3%.
This effect stacks.
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Below Zero: Kurog throws chunks of ice at random enemies, inflicting 300 Frost damage divided evenly among players within 8 yards.
In addition, this effect applies Frost Bite.
Each successful cast of Below Zero grants Kurog a stack of Chilling.
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Frost Bite: Inflicts 17771 Frost damage every 1 sec for 30 sec.
If multiple applications applied, the player becomes Frozen Solid.
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Frozen Solid: Gaining 2 or more applications of Frost Bite freezes the victim solid. This effect bypasses all immunities.
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Earth Altar: An altar of primal earth.
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Shattering: Each successful cast of Seismic Rupture empowers the caster, increasing their Physical damage by 3%.
This effect stacks.
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Seismic Rupture: Pulls Seismic Pillars from the ground, inflicting 199919 Physical damage to enemies with 10 yards and knocks them back.
Additionally, the pillars cause tremors that inflict 8 Physical damage every 5 sec and applies a stack of Skeletal Fractures to all enemies.
Each successful cast of Seismic Rupture grants Kurog a stack of Shattering.
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Storm Altar: An altar of primal storm.
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Thundering: Each successful cast of Thunder Strike empowers the caster, increasing their Nature damage by 3%.
This effect stacks.
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Thunder Strike: Kurog calls down thunder, inflicting 133280 Nature damage split between players within 8 yards.
Impacts that are not absorbed inflict 91 Nature damage to everyone.
Each successful cast of Thunder Strike grants Kurog a stack of Thundering.
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Stage Two: Summoning Incarnates:
Kurog Grimtotem shields himself in elemental power and summons forth primal incarnations.
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Primal Gains: Absorbs all stacks from an incarnate’s elemental buff when it dies.
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Elemental Bond: While the elementals are within 7 yards of each other, their damage done increases by 75% and their damage received is reduced by 90%.
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Tectonic Crusher: An icarnation of earth.
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Ground Shatter: Breaks the earth, applying an aura to random targets.
Upon expiration, inflicts 70 Nature damage to enemies within 10 yards.
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Violent Upheaval: Slams the earth, causing rocks to erupt from all areas where the ground has shattered, inflicting 90 Nature damage to all enemies with 10 yards and knocking them back.
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Frozen Destroyer: An incarnation of frost.
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Frost Binds: Unleashes a frozen blast that inflicts 66640 Frost damage on impact and an additional 15549 Frost damage every 2 sec and reduces movement speed by 15549%.
This effect stacks.
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Freezing Tempest: The elemental conjures violent winds, inflicting 88853 Frost damage to all enemies farther than 10 yards from the boss and 22441 Frost damage to enemies within 10 yards every 1 sec for 8 sec.
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Magma Flow: Magma seeps from the elemental as it is struck, creating lava pools at random locations that inflict 133280 Fire damage every 1 sec.
Additionally, Smouldering Hellions emerge from the lava pools.
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Lava Pool: Lava pools form, inflicting 133280 Fire damage every 1 sec to enemies standing within it.
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Reignite: With its heat expelled, the elemental becomes stunned while it reabsorbs lava pools, returning it to full energy over 20 sec.
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Thundering Destroyer: an incarnation of storm.
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Storm Front: Vanishes and appears behind a random enemy to unleash Lightning Strike.
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Lightning Strike: Inflicts 134287 Nature damage on impact and 9442 Nature damage every 1 sec to all enemies within 10 yards.
This effect stacks.
Broodkeeper Diurna
Abilities:
Raszageth the Storm-Eater
Abilities:
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Stage One: PH Text
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Hurricane Wing: Raszageth summons a massive gust of wind, inflicting 55533 Nature damage to all players. Additionally, players are pushed away and suffer 11107 Nature damage every 0.5 sec for 1.5 sec.
Each time Raszageth uses Hurricane Wing the magnitude of the push is increased by 25%.
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Electrified Jaws: Raszageth snaps at her target with electrified jaws, inflicting 222133 Physical damage to the target and afflicts them with Static Charge.
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Static Charge: When Static Charge expires it inflicts up to 133280 Nature damage to all players and creates a Static Field at the victim’s location, inflicting 3 Nature damage every 1 sec to players standing in the area and reduces their movement speed and forced movement effects by 30%.
This damage is reduced the further away players are from the blast.
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Fulminating Charge: Raszageth charges a target with electricity, after 1.5 sec the charge fulminates inflicting 18 Nature damage to all players within range of the target and jumps to the nearest victim. If Fulminating Charge fails to strike another target it fizzles.
Each time Fulminating Charge jumps to a new target, its jump range is reduced.
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Lightning Strike: Raszageth calls down lightning strikes, inflicting 35 Nature damage to players standing in the impact area and summons Lightning Elementals at several impact locations.
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PH Lightning Elemental
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Overcharge: Upon reaching 100 energy the Lightning Elemental overchages, increasing its health by 1000% and Nature damage by 200%.
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Chain Lightning: The Elemental blasts a target with lightning, inflicting 2221 Nature damage to the target and jumping to additional nearby players within 10 yards.
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Lightning Breath: Raszageth exhales a beam of lightning in front of her, inflicting 25 Nature damage every 0.5 sec to players standing in the area.
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Spiteful Radiation: Raszageth continually emits crackling lightning, inflicting 13328 Nature damage to all players every 6 sec. The electricity clings to several players, inflicting an additional 13328 Nature damage every 1 sec for 3 sec.
Mehr Infos zur ersten Alpha-Phase gibt es hier:
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